Game Exporter: Turn OFF triangulation in Animation Clip default settings Viewport 2.0: Maya LT hangs when moving rig with skin cluster Problem using visibility overrides and Viewport 2.0 Performance: imagePlane.lockedToCamera evaluates incorrectly in parallel Performance: Animated curves CVs do not update during playback in Parallel Evaluation Motion Trail: Request ability to change from world space to local space Motion Trail: Maya LT hangs when editing a non-anchored motion trail on an animated object Motion Trail: Animation curve editing performance is slow Incorrect rounding when using bakeResults command Skeleton/joints break visually on very large scales IK does not update when joint scale and rotation setĬonstrained reference joints including inverseScale don't work properly Graph Editor: Tangent changes to a 90 degree angle after inserting keysĭouble-clicking HIK button in Rigging shelf gives error Graph Editor: Sync issue after deselecting attributes in the Channel Box Graph Editor: Not displaying curves of the selected object if the Outliner is closed Graph Editor: Lattice tool doesn't work properly in Normalize mode Graph Editor: Curve snaps in place as the manipulation starts in Normalize mode
Graph Editor: Copying and pasting an animation curve gives incorrect results Graph Editor: Constrained drag icon disables manual constrained dragging Graph Editor: Animation curves auto-adjust after manipulation in Normalize mode Blend Shape: Baking blendshapes with custom attributes can cause instabilityīlend Shape: Evaluation is incorrect for connections between target weights or inputTargetGroup attributesīlend Shape: Weight remains after removing blendShape targetīlendShape node incorrectly assumes element data is presentĭeleting non-deformer history fails if blendshape weights are connectedĬrash on File > Save with scene containing only a blendshape